| 
       if level < MINLEVEL : # 认证等级 
htmltext = "low-level.htm" 
elif Class not in FIGHT and Class not in MAGIC : # 认证三转职业 
htmltext = "no-3th.htm" 
elif player.isSubClassActive() : # 认证副职业 | 也可以屏蔽此项 
htmltext = "no-fuzhi.htm" 
elif (COUNT_1 * (player.getSkillLevel(SKILLBASEM)+0)) > st.getQuestItemsCount(ITEM_1) < (COUNT_1 * (player.getSkillLevel(SKILLBASES)+0)) : # 认证转生物品1 
htmltext = "noitem.htm" 
elif (COUNT_2 * (player.getSkillLevel(SKILLBASEM)+0)) > st.getQuestItemsCount(ITEM_2) < (COUNT_2 * (player.getSkillLevel(SKILLBASES)+0)) : # 认证转生物品2 
htmltext = "noitem.htm" 
elif (player.getSkillLevel(SKILLBASES)+player.getSkillLevel(SKILLBASEM)) > MAXTURN_COUNT+6 : 
# 认证最大转生次数 
htmltext = "somuch.htm" 
elif (player.getSkillLevel(SKILLBASES)+player.getSkillLevel(SKILLBASEM)) == TURN_COUNT+1 : 
# 如果是最后一次职业转生,将进入这个提示画面. 
htmltext = "yes-no.htm" 
elif (player.getSkillLevel(SKILLBASES)+player.getSkillLevel(SKILLBASEM)) < TURN_COUNT+6 : 
# 认证职业转生次数如果没有达到,将开始职业转生. 
htmltext = "start.htm" 
elif st.getQuestItemsCount(GM_ITEM) >= (GM_ITEM_C * (player.getSkillLevel(SKILLBASES)+player.getSkillLevel(SKILLBASEM))) : 
# 例如:要进行第十次转生,此次只要拥有10*设置数量的特殊物品,就可以再次进入职业转生界面(满足以上条件) 
st.takeItems(GM_ITEM,GM_ITEM_C * (player.getSkillLevel(SKILLBASES)+player.getSkillLevel(SKILLBASEM))) 
# 剥夺人物的特殊物品,物品消耗随转生次数增加而增加. 
htmltext = "start.htm" 
# 注意只要通过特殊物品进入此界面,就已经消耗了特殊物品. 
  
  
      
      (责任编辑:tt2sf) |